Sunday, December 11, 2016

ID161 Final

Hey, guys! So I only have one assignment left to post, and that's my final. The element and principle I was assigned were pattern and contrast, and the objective was to go to Gratz Park and create a video presentation on our elements/principles. After capturing my element and principle from several buildings, I decided to use Animoto. Luckily, all I had to do was share it here to Blogger in order to have a link for you to watch the end product.
Below is the link to my final video. Enjoy!
ID161 Final

Thursday, December 8, 2016

Unit 5 Summary

Hello, again! Today, I'll be talking about how technology relates to everything else I've learned this semester--which includes elements/principles, scale, materials, and light/color. In my opinion, I think that all of these aspects connect to each other in different types of ways.
The first image (top left) shows my final case study assignment over the High Museum of Art. Basically the point of this assignment was to talk about the different factors included within the building; this involves what materials were used and how they're used, what elements/principles are visible throughout the space, and more. Technology was of course included in that list, but the point I'm trying to make is that the technology in the High Museum of Art still deals with the other aspects of design that were discussed in the other units.
The second image (right) was taken in W. T. Young library on campus on one of the upper floors. The main technology that was utilized in the space was the ability to move the bookshelves in order to find exactly what you were looking for, and this could all be done by pressing the buttons on the shelves. When looking at the image, the main things I notice are color, line, and scale. This proves that technology is involved in the other aspects of design.
The third and final image (bottom left) is from the School of Arts and Visual Studies. The main technology involved in this area of the building was the use of light fixtures in order to have the right lighting throughout the space. However, there's also noticeable texture and materials, as well as another source of lighting from the glass skylight above.

Wednesday, December 7, 2016

Field Visit: The 90

Hey, guys! I'm here today with a few pictures of The 90 and how they relate to technology. The main focus was on the lobby area since I thought it was the most interesting. So here we go.
The first image (top left) shows one of the tables to the left when you first walk in. I captured this space because seating in an open area seems like a smart idea for college students. There's not only a lot of table room, but there's also great lighting--which is something I noticed throughout the whole lobby.
The second image (top right) shows the ATMs in the corner by the door. I wanted to get a picture of these for their obvious technological use. However, they're also appealing to the space instead of looking like a hunk of garbage.
The third image (second left) is the handicapped "Push To Open" button, and it's located to the direct right of the ATMs. I wanted to get an image of this because it's an improvement from the smaller buttons you see at other places, and this is great because there's no way someone could miss that.
The fourth image (second right) shows the space underneath the stairs that are to the immediate right when you first walk into The 90. I wanted to capture this picture to show not only how much seating is laid out in this space, but also how much lighting is brought in from the windows.
The fifth image (bottom left) is a close-up on one of the types of light fixtures in this space. I wanted to show this because I thought it was an interesting shape and it also shows the geometric wall pattern, which I thought was pretty interesting to see.
Finally, the sixth image (bottom right) is of the elevator near the entrance of The 90. As you can see, it's made of a highly reflective metal and I wanted to show it because elevators are important to include into buildings. I do however think it's an odd place to have one since the building doesn't seem to have more than two stories.







Monday, December 5, 2016

Chairs

Hi, guys! I'm here today with a post about a few different chairs: one that I found online that I think is inventive, the one that my group discussed back in Unit 3, and a chair that I sit in on a daily. So without further a-do, here we go.
The first image (top left) is an image I found online, and it shows a living room set of couches. However, the main chairs I'm focusing on are the single-seaters. It seems as though the arrangement of cushions is set this way in order to press on specific pressure points throughout a person's back. This feature is important because that's actually a really big health problem that we're starting to notice in the world, hence why I believe it to be innovative.
Here's the website for the image:
http://fafardine.tumblr.com/post/143586595823/great-modern-sofa-2016-ideas-latest
The second image (right) is of the purple Womb chair from Unit 3. This chair was very comfortable! It had just the right amount of cushioning in it, and it literally cradles the person sitting in it and makes them feel somewhat confined--in a good way; which is the reason it's called the "Womb" chair. Overall, this chair is pretty successful with what it's meant for--the location I've commonly found it is in the lobby outside of the Design library in the Pence Hall on campus.
The third and final image (bottom left) is a chair that I sit in on a daily basis. I've had this navy blue "bowl" chair for about five or six years, and I like to sit in it a lot when I'm working on my laptop since I can work in a comfortable manner without feeling like I have to sit super proper (like I do at school). For the most part, I think this chair is pretty successful for what it's meant for. I do honestly prefer it over those weird bungee chairs--I don't know how anyone likes sitting in those!

Friday, December 2, 2016

Technology in Material

Hey, guys! Today I'm here to discuss the articles assigned to read and how materials effect the future of technology and the world of Interior Design.
Photography, textiles, etc. help designers to visually represent what their clients ask them to make, and these are materials that effect technology and Interior Design itself. However, one downfall could be the electronic textiles (although it is innovative) because then if there's actually a texture to the material the client(s) wouldn't be able to feel it. Aside from that, though, textiles are a very important material in the design world because they show the client what's being made for them.